6th International
Digital Human Modeling Symposium

August 31 - September 2, 2020, Skövde, Sweden

Program

Sunday 30 August

Time Activity
13.00-19.00 Registration
16.00-18.30 Welcome reception and ASSAR demonstration

Monday 31 August

Time Activity
08.00-08.30 Registration
08.30-09.00 Welcome and Day Introduction
09.00-10.00 Key note, DHM in Game Industry
10.00-12.00 Session 1
12.00-13.00 Lunch/Exhibition/Poster
13.00-14.30 Session 2
14.30-15.30 Break/Exhibiton/Poster
15.30-17.00 Session 3 - DHMW
18.00-22.00 Dinner

Tuesday 1 September

Time Activity
08.30-09.00 Day Introduction
09.00-10.00 Key note, DHM in Vehicle Safety
10.00-12.00 Session 4
12.00-13.00 Lunch/Exhibition/Poster
13.00-14.30 Session 5
14.30-15.30 Break/Exhibiton/Poster
15.30-17.00 Session 6
18.00-22.00 Dinner

Wednesday 2 September

Time Activity
08.30-09.00 Day Introduction
09.00-10.30 Session 7
10.30-11.30 Break/Exhibiton/Poster
11.30-13.00 Session 8
13.00-13.30 Closing Symposium
13.30-14.30 IEA DHM Technical Meeting

 

Special Session: Digital Human Modelling By Women

Digital Human Modelling By Women (DHMW) is an international group dedicated to promoting women scientists, and inspiring girls around the world. DHMW wants to empowering women to exchange ideas, results, and visions in STEAM.
DHMW in HF would provide an international forum for women who are passionate about gender equity in the field of human factors to explore the barriers and issues on underrepresentation, and models for increasing the pipeline. Our major goal is to build a community of Women in Digital Human Modelling that will be enable the participants to be aware of and to be engaged in improving the environment for women in human factors careers.

Digital Human Modeling by Women will have a special session in connection to the symposium where participants will hear from expert female researchers and practitioners in the field about their personal and professional experiences.

Contact person: Sofia Scataglini - University of Antwerp

Key note speakers:

Kalle Sandzén

Kalle Sandzén

Senior Lecturer/Assistant professor in Animation, Stockholm University of the Arts, Department of film and media.

Kalle co-founded and ran animation production companyAlphaville AB for ten years, before the company was bought by Chimney group. Kalle worked as 3D-lead, VFX supervisor and technical director on around 300 commercials, shortfilms and series for TV, cinema, public art and museums. Kalle has mainly worked with 3D-animation but also stop motion and most techniques for traditional animation.

At Stockholm University of the Arts, Kalle works on a joint research project where his part is about visual effects and creating reality, and the function of ”real” in the visual part of fiction film.

Johan Iraeus

Johan Iraeus

Chalmers University of Technology, Mechanics and Maritime Sciences, Vehicle Safety, Injury Prevention

Johan’s research is focused on biomechanics, with emphasis on car crashes. The research is mainly carried out using computer simulations with human body models, but also includes database studies. A field of specialization is population based simulations, i.e. how system changes influence a population. The goal is to be able to predict the effect of new countermeasures in terms of saved lives/reduced harm, before the system is on the market. Johan defended his PhD thesis in 2015 and before that he worked for more than ten years with computer aided vehicle development, primarily crashworthiness.